![]() General rule is some absorption on the front wall, side walls and maybe the roof, bass traps on the corners and some diffusion on the back and/or the roof. Even top tier monitors will not function at their best in an untreated space. It is essential to install some treatment to your room to remove reflections and reverberations, tighten bass and keep a good frequency and phase response. SUB: Low frequency sine wave generator with key labelled frequency adjustment. SATURATE: Harmonic Distortion with 3 different drive types. PUNCH: A nice transient shaper which adds attack to the upper frequencies of your sounds. Just below are some finer features: Dry/Wet, HP/LP Filter, In/Out Levels, Tone Shaper, Oversampling, and a well thought-out Gain Match feature (why more plugin developers don’t add this simple yet extremely important feature still confuses us). The main section of the plugin consists of 5 character knobs: Punch, Saturate, Sub, Air, & Clip. ![]() KNOCK offers a simple and intuitive design great for a speedy workflow, keeping you zoned in on creativity and less on technicalities. Knock is an excellent tool to make your drums more impactful and forward in the mix. Upon our review of the plugin we believe he achieved his goal in essentially providing a Swiss Army Knife drum enhancer. According to DECAP the effect plugin was inspired by his sample pack DRUMS THAT KNOCK by combining every technique he uses to create hard hitting drums into a single plugin. And it seems to do so for a great many people.Platinum producer and award winning sound designer DECAP introduces a brand new plugin KNOCK. Whether REAMP will compare favorably to an actually reamped signal is also a separate issue from whether REAMP adds desirable characteristics along the line of reamping. While re-amping will sound better than a simulation if you have access to a great amp, clean power source, a high-quality mic and good acoustic environment, re-amping might sound worse or no better than a good simulation if you you don’t have all the required elements. We can feel it instantly, but understanding it properly takes a few science and math classes, and an open mind, open senses, unlimited observation. ![]() Add a touch of reverb to simulate different room types/sizes and you will be glad you spent £10 on an app, which can be just as usefully applied to drum tracks, vocals, synths, etc, rather than putting yourself through some exercise in order to feel that you have earned enough recording stripes to use a said:Īcoustics, and audio engineering, is a very complicated science. Then, later, you can go and use simulations.īut ReAmp is so much more than a mic’d guitar amp sim.Īnd what if you don’t have access to a good amp and mic, or the space to set them up properly? Chances are it will not sound better than an app specifically created for this purpose. It is not only worth the effort, it is essential to learn all the details. When experimenting with acoustic effects, it is best to do it with real loudspeakers in real rooms and real microphones. Much better than emulations, because you can adjust the microphone position, and change microphones. Then put a microphone in front of it and record. You may find a guitar amp from a friend or collegue. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |